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thorium healer solo

... IX--2 Enchanted Thorium Bars 2 Enchanted Leather VIII--1 Mooncloth 2 Bolt of Runecloth ... Now you must bring a healer to keep Krug alive. Your radiant weapons offer a way to dish out some damage, while still providing supportive effects, should things start turning ugly again. We play through the Thorium mod as a healer with no one to heal but ourselves! So for me it look like the weekest class in thorium mod :/ Tyr's Hand is the compound of scarlet elite enemies in the southeastern portion of Eastern Plaguelands. This includes 11 armor sets, 37 accessories, 33 buffs and 142 items. Introduction 2. The primary way to increase radiant damage is through healer armors, but there exist ulterior ways to increase it as well (Glowing Potion, Dark Intent, etc.) Dark Radiant: Weapons that steal or cost life. Only thing, you can't play it alone, so I'm asking for anyone who wants to play with me 8) Maximum of 5 other players (5 other classes X)), to play on Saturday and Sundays (skewl suks), no offline progression. Stealing Life: Stealing enemy life using radiant weapons such as Leech Bolt and Blood Transfusion. Many items lie behind boss and enemy kills, town NPCs, events, and crafting requirements, so your ability to get certain items is made easier or harder by RNG. It can simplify movement for players, works as a beacon for your allies, and allows you to recover ally life incredibly quickly. Looks like someone knows what they're doing. Usually these bonuses to healing cannot be used on the casting player wielding the items, but with spells like the Holy Staff, Twinkle and Renew the player can receive these bonuses along with their allies. Each turn in requires 2 scales, and 3 different materials, fx. Several items provide additional healing power to the owner, allowing them to increase their healing output. Solo builds should have a fair bit of tankiness ,damage and also maximize sustain. Healing spells that affect a large number of allies also work incredibly well with life recovery effects, as they can trigger a large amount of life recovery cycles with a single cast. For quick boss and Rich Thorium Vein farming from the tunnel after the final boss, Alzzin the Wildshaper, through jump runs, which we will explain below. The larger the group, the higher the amount healed in a single use. I just finished a thorium run with my friend, our bard switched to healer after hardmode because he was totally useless in all boss fight and couldn't handle himself on solo farming. Thorium Shield Spike (Although not a consumable properly speaking, it is the only required enchant on your gears) GAMEPLAY TIPS ... you can easily switch your spec back to healer and your gears will still be suited for the job; so use this to your advantage. A players barrier will decay by 1 every second until they have no more barrier life. Contact Info 5. Rogues and Hunters are typically the most common classes that farm this location, with Feral Druids coming in third. If he dies during the fight … With one use of the chosen aura, the healer can then switch to whichever healing spell or weapon they feel is needed, and still grant special effects to allies they touch. In addition to this, corrupted radiant weapons will begin to inflict either the Light Curse or Shadowflame debuff, as well as increasing the damage the aforementioned debuffs deal by an additional 4 damage per second. Along with the healer class's new healing abilities, a new damage type has been created specifically for them known as Radiant Damage. Many healing items and support spells give barrier life, though it can be granted by other items and effects as well. Today we explore the dangerous underground in search of new treasures! We play through the Thorium mod as a healer with no one to heal but ourselves! One of the significant additions by the Thorium Mod is the new class added: the Healer class. Mitigating Damage: Reducing the damage allies take through items such as the Ancient Aegis and Protection Staff. 1 tank, 1 healer,1 hunter, 2 mages and 1-2 more dps in gauntlet. After defeating Skeletron, a large amount of new healer items will be made available to the player. If you're doing solo but stil want to dedicate yourself, i'd say throwing/summoning/ranged are by far your best bets. I’ve dabbled in Priests a few times, but this may become the one toon where I try to stick with it. Just be sure not to drain all of your mana with radiant spells; should your allies start getting heavily damaged again, you may lack the necessary mana to save them. As the name suggests, the Healer class aims at providing health to allies, and functions as a support role in a multiplayer setting. In addition to this, the mod adds a completely revamped Thrower class with mechanics unique to the Thorium Mod, as well as two completely new classes for the player to play as: Healer and Bard. Only allied players can be healed, as NPCs do not receive the healing effect. Pally: Tank spec, and use avenger shield + judgment. The grandmaster of Terraria overhauls. Be aware, choosing a class is constrained by the choice of race. Heal Streaks are a primarily informative feature that displays the amount of healing done by a healer over a certain amount of time. That does not mean you do 'nothing' as you try to shake them off, but it should always be your goal when moving around during moments of constant pressure. Barrier life is a decaying, temporary increase to a players maximum life. Prior to encountering a Blood Moon, the choice of items is rather limited for a healer, so the progression starts at the Blood Moon itself. For this build, the player will want to pick the Life domain for its bonus healing. It should be no surprise that as a healer, the primary goal is to heal your allies and keep them from dying. Just Thorium Mod enabled. ... - Expect to carry people and/or more or less solo the dungeon ... Sargeras, Thorium Brotherhood, Tichondrius. In vanilla, these mistakes can only be remedied in a handful of limited ways such as Healing Potions, the Nurse, enemy-dropped hearts, and far later into the game, life stealing equipment. The amount of health restored is directly proportional to the user's bonus healing, and mana 3 times that. This farming location is highly situational depending on your class and whether or not you're solo or with a friend/group. Note: Your post will require moderator approval before it will be visible. While the focus of the other six players lies on the enemies and bosses they are fighting, the healer has to split their focus on his allies and nearby monsters. The issue with this strategy however is boss placement. They support allies by transferring some of the casters health into nearby hurt allies or stealing the life of enemies. Several items provide additional healing power to the owner, allowing them to increase their healing output. The healer is undoubtedly the most unique of the seven classes available to players with the Thorium Mod. This guide assumes you have defeated every previous boss, event, and have explored the world thoroughly. So, I wanted to do a full playthrough of the game playing as the healer class for the Thorium Mod. A simplified version of this list can be found on the main Healer page, but this guide will go slightly more in-depth in this section. Isle of Voices by. Hope I'll get some answers ! The Healer class is fully developed, with content spread throughout the game. Setup 1. Hey everyone! This negative effect encourages healers to better manage their mana consumption and punish healers who may try to spam Mana Potions. This will leave arena group with 5-6 healers and a lot of dps to handle arena adds. Solo farming Whip Lasher s, for loot or experience. It is acquired from the Cook. I have witnessed as a tank, healer, and a DPS for 15 years in mainstream MMORPGS how queues work for 4 and 5 person parties and without a doubt, no question the 5 person party allows for faster queue times for DPS. So, I wanted to do a full playthrough of the game playing as the healer class for the Thorium Mod. Join the conversation. Phoenix Staff: The goal of a healer is to prevent your allies from dying, so a shoulder guardian spot taken up by a feature that only works when a player has died may seem questionable. This guide assumes you have done everything else in vanilla and the mod. Using a one size fits all stat value is a bad idea for a healer. It's not uncommon to suffer a death or two in these events, so with a phoenix out, every nearby ally can get back into the fight much quicker and with more health. On the off chance some are lost to players, this list aims to inform the player on why you may want to use a handful of items in particular, given some of their questionable attributes. In the case of a weapon like the Pill, its left click allows the player to damage enemies and its right click allows them to temporarily increase the life recovery of allies. A class is the primary adventuring style of a player character which determines the type of weapons and armor it can use, as well as what abilities, powers, skills, and spells it will gain throughout its adventures. Only allied players can be healed, as NPCs do not receive the healing effect. Being afflicted by Mana Sickness after drinking Mana Potions also afflicts the player with Out of Touch, negating bonus healing. This duo could consist of an invoker/darkweaver/grunt. The amount of upkeep and things to keep track of make healer a very stimulating and rewarding class to play. Edited by PBpsy on August 3, 2015 1:13AM. The only NPC duo that exists now is a patrol (the single grunt patrol still exists, but is on a separate path). When this occurs, a large amount of support time, mana, and possibly life will be lost as you either wait for the boss to move again or reposition your shop. The auras allow healers to improve the damage of their team and survivability passively, with minimal effort and upkeep. Attributes 3. Sacrificing 80% of your health may seem like a ridiculous idea, but the damage increase it provides is massive. But when things are getting hectic, especially during invasions and boss fights, you have mere seconds to decide who is in more danger of dying than everyone else. 1. In certain instances, the target of a healing spell can be the casting player as well. I.e it starts at 6% but with 5 bonus healing, it would be 13.5%. If your allies are pretty healthy, and you have not refreshed your support effects recently, it might be wise to set them up. A more comedic situation is to use the chalice to save a mortally injured ally that may be exploring away from the group. For quick boss and Rich Thorium Vein farming from the tunnel after the final boss, Alzzin the Wildshaper, through jump runs, which we will explain below. 3. These are just some skills I'd recommend when soloing ulduar with melee, specially Yogg Saron for Mimiron's Head. I will be doing a Thorium Expert Classes Playthough in the near future (as soon as i can get a server setup) If you can, get discord and a mic. 3. The soul essence will be gained on each use of the scythe upon striking an enemy with the blade itself – hitting with any projectiles will not provide soul essence. These weapons have their own unique damage type, known as 'radiant damage', and typically have a secondary effect associated with healing or supporting allies. All-in-all, not really worth it to solo farm any more." Orbs affected by this ability gain a periodic effect that fires a Lightning Shock every second, inflicting 2831 to 3169 Nature damage to enemies within 25 yards. This ability, however, comes with a price. You should be aware of the tanking abilities of each of your team mates, so prioritize allies that are getting hurt with low defense or constantly taking aggro. Most healing sources heal for a base amount as stated in their tooltips. After defeating the Golem, the Martian Madness event, third tier of the Old One's Army, Celestial Towers, and their items become available. For an extensive guide on the Healer class, see Guide:Healer.. One of the significant additions by the Thorium Mod is the new class added: the Healer class. Since the range is infinite, if the healer is in base, away from monsters trying to steal their money, they can save that person with a small cost of some time to respawn. These auras do not have to be channeled, and last for a reasonable time after only one use. Thorium mod: Healer class, guide! A maximum life and maximum shield life bar. This page was last edited on 25 August 2020, at 19:39. Heal streaks are a primarily informative feature that displays the amount of healing done by a healer over a certain amount of time. When it comes to support entity placements, two dominant strategies exist: Setting up shop is the strategy of placing all, or most, of your support spells in one central location. A well-geared and experience tank/healer combo can do it, but they may suffer on speed. Terraria Calamity Mod Summoner Playthrough ~ Solo ~ #3 (Terraria 1. Healer stat weights are ever changing based on the fight and everything happening. You have the ability to heal the ally that receives the aggro, while they do not, so getting out of harm's way is a top priority. As a healer, however, the player has the unique ability to "undo" these mistakes themselves at will and contribute towards a team that may lack skill or defensive equipment. 2 scales/4 kings blood, 2 scales/4 iron bars, 2 scales/10 heavy leather. So I'm pretty new to the major content mods. Summoning gets really overpowered early if you rush the butterfly staves they added in the most recent thorium update+max minion accessories/armor. With the amount of skills that have variants that specialize in health and healing, you are bound to create a build that will keep you and your team alive. With the many tools available to a healer that only continues to grow over time, it makes for an unique and incredibly stimulating experience that requires quite a bit of thought and effort. Thorium Mod Wiki is a Fandom Gaming Community. After defeating Plantera, the Jungle Temple, Frost Moon, Pumpkin Moon and their items become available. Omedon-thorium-brotherhood ... I’m a tank that my friends prefer, because I don’t pull like a madman, I am courteous to the stress level of the healer, and I’m not in a hurry. They do not typically offer secondary supportive effects, and work more like traditional weapons. However, healers have their own set of weapons that are empowered by their equipment and serve as a means of defending themselves, should they ever feel it in their best interest to strike back at enemies. PvP & PvE rankings, players rankings, best guilds, classes & race rankings, gear, gems, enchants, talents & builds stats Although Dks have not been the best at that since around 1.3-1.4 they can still get around.at doing the solo thing. While corrupted, the indicating tag on Healer items, alongside the effects from many radiant weapons, such as the Heavenly Cloud Scepter and Cosmic Flux Staff, will change color from yellow to purple. Hi! PvP & PvE rankings, players rankings, best guilds, classes & race rankings, gear, gems, enchants, talents & builds stats Thorium Mod Wiki is a Fandom Gaming Community. Martyr's Chalice: Deliberately causing your own death may seem like a backwards idea after what has been discussed in this guide. At level 10 you are not really tanking ,dpsing or healing. Second big guy will spawn mobs all the time untill you engage him. It doesnt take up a buff slot, so the ability to have 25/50 more maximum health is an incredibly powerful effect. Usually these bonuses to healing cannot be used on the casting player wielding the items, but with spells like the Holy Staff, Twinkle and Renew the player can receive these bonuses along with their allies. Archived. The bosses position is not nearly as important to the healers success and allows your allies to focus on dodging attacks rather than trying to reach a specific point where they can rest for a moment. Life recovery is a special form of healing that functions as a heal over time effect. (two of each class, one per faction, and an extra warrior, DK, and pally) Since you'll be going horde I'd suggest either a troll or undead tank unless you intend to pvp explicitly then go orc or tauren. War Forger: The War Forger is a post-Eye of Cthulhu support item that grants all nearby allies up to a 25 life shield when used by a healer. Difficult invasions like the Pumpkin Moon, Frost Moon and Martian Madness deal an incredible amount of damage to players in a very hectic way. Every second, unless under the effects of the Ra's Whisper, the player will heal life equal to their life recovery amount. Unlike normal life regeneration, however, it cannot be lowered or nullified by debuffs, such as Bleeding and On Fire!. Benign Radiant: Weapons like the Scythes, which do not fit into the other two categories. More mana or mana per 5 seconds is useless if you don't consume that mana, for example. 2. Since life recovery effects are applied and last their full duration after only one trigger, it works well in situations where the healer may lose line of sight of their healing targets. To put it simply, you place your supports around the arena in a systematic fashion so that allies are always in reach of some sort of support spell. After playing the healer class currently up to but not defeating the wall of flesh with 1 other person in a multiplayer fashion, I've realised that there isn't much in terms of a guide, or tips / advice for playing the healer class! This guide assumes you have defeated every boss up until the mechanical bosses. This allows hurt players to gravitate towards the spot you've chosen if they have suffered a large amount of damage recently. You have many ways to go about this in the form of healing spells, support spells and in some cases radiant weapons. Rotation 4. And not having a miner to deal with those guaranteed 2-3 Rich Thorium Vein would just be a crying shame. T4 feral druid dps specced was able to solo the rock elementals, core hounds, and could solo a molten giant if they were single pulls.. havent tried a fire lord yet, but am going to give it a shot. If a boss is currently occupying your shop spot, then it wouldn't be wise for allies to stick around it. Solo farming Whip Lasher s, for loot or experience. Mana Delight: is excellent for restoring mana as it avoids Out of Touch which reduces healing. With this strategy, the support is not as potent or centralized, but is never in danger of completely vanishing. Healer builds will always come in handy for either solo or team based players. However, it's the best spike in the game, and in my opinion, best "enchantment" available for shields. In vanilla, these mistakes can only be remedied in a handful of limited ways such as Healing Potions, the Nurse, enemy-dropped hearts, and far later into the game, life stealing equipment. Damage reduction, life shields, life recovery, heal over time effects and the like take time to prepare, but can save lives when a ramp in danger occurs. Plan your gear for the fight duration/damage output. Heal Allies: Always keep your allies healed to a healthy amount. However, if your team takes a considerable amount of damage rather quickly, this strategy may lack the burst potential of the shop strategy. A simplified example of the shop method and the full coverage method. The Healer class has various unique mechanics that are relevant to their success. All that remain are the groups of 3+. A majority of healer equipment decreases the effective damage of melee, ranged, magic, summoning, throwing and symphonic weapons. Death in Terraria is the only major setback a player can encounter, and occurs after a player has made multiple mistakes in movement or judgment. This debuff can be kept up 100% by a single healer, so if the other healer in a trial has it slotted, you can put another skill here. You get a full minute of increased damage before the negative effect actually goes off. Gear 2. After defeating the Wall of Flesh, Hardmode begins and healers gain access to many new healing, support and radiant weapons. The recovery rate is unaffected by movement, taking damage, dealing damage, or anything other than its timer. This should be the classic tank/healer/DPS combo. These damage reductions heavily impact the DPS potential of the player, and serve to balance out the extremely potent ability to heal and protect allies. However, it does feature its own damage type, radiant, which with radiant weapons can be used against enemies in single player (although some healing bonuses provided by dealing radiant damage will be redundant). Posted by 2 years ago. https://thoriummod.gamepedia.com/Healer?oldid=88183, Pages using DynamicPageList dplvar parser function, Life regeneration and regeneration rate increased, Used to craft a variety of endgame Healer items. Update Log This guide assumes you have defeated every previous boss, the Goblin Army, the first tier of Old One's Army and have entered the Jungle or the Aquatic Depths. An experienced healer can make his team seem nearly invincible. Damage Enemies: If you are not in immediate danger, your allies are at an acceptable level of health, and your support spells still have a good bit of time on them, then it is time to start helping the cause. If you have an account, sign in now to post with your account. This is a general progression and mechanic guide on the Healer Class introduced in the Thorium Mod. 7 months ago. It should be noted that the percentage amounts the item uses are influenced by bonus healing at a 1.5 ratio. https://thoriummod.gamepedia.com/Guide:Healer?oldid=89229. After defeating the three mechanical bosses, more items are made available through the Souls, Life-Powered Energy Cells, Hallowed Bars, Strange Plating and the Solar Eclipse. This guide will go in depth into the inner workings of the class, how to be an effective healer, and when it is best to play as one. I’m leaning more towards Disc or Holy, and even did my first attempt at being a healer for a Ragefire Chasm (no one took much damage, so I feel happy about that). Set up Support: There exist many support items that do not directly heal allies, but contribute towards their protection regardless. :) That said, healers should constantly survey how the fight is going and change to act accordingly. Being afflicted by Mana Sickness after drinking Mana Potions also afflicts the player with Out of Touch, negating bonus healing. Drop Aggro: A dead healer is a useless healer (in most cases), so getting the enemies off your back and properly targeting another ally should be your first and constant goal. After three seconds of not contributing towards a heal streak, a large green number will appear above the head of the healer displaying the total amount healed over the course of the streak and signifying its end. Good luck to all you healers out there, keep your friends alive! Buy Terraria 4-Pack. The Blood Moon offers healers their very first healing spell as well as their first armor sets. In general, should your mana allow it, keeping players topped up near maximum life is the goal. I've leveled 23 characters to 80+ with three being warriors dual boxing, solo, and pocket healer. The Healer class is most useful when playing multiplayer, as the class's healing and support spell items focus on healing allies and do not deal damage to enemies (some exceptions include the Life Surge Staff and Holy Staff with the former dealing damage to enemies after successfully healing an ally and the latter being able to heal the casting player). Hey everyone! However, during fights, the cleric’s ability to heal wounded party members is still often the difference between victory and defeat. no fire resistance, just mark of the wild, thorns, and +20 stam food buff. The two-pulls which allowed a rogue to easily solo this have been removed. Pally: Tank spec, and use avenger shield + judgment. This heal may be a direct heal, a heal over time, or heals that persist in the world for others to grab. The reality is casual players will encounter deaths in their playthrough, especially in Expert Mode. Mages should sheep healer and 2nd small add. Once 5 stacks of soul essence has been collected, the user will recover health and mana based on their additional healing. Certain equipment like the Dark Intent will "corrupt your radiant powers". Cleansing Water Pouch: The Cleansing Water Pouch may seem a little weaker in terms of healing potential at a glance, but its ability to heal targets again at an incredibly reduced mana cost allows for far greater mana conservation. It works incredibly well as a pre-boss boost to you and your allies' maximum life and survivability. If everyone in your group has been battered down by an invasion or boss, and your death seems imminent, you can sacrifice however much health you had to give 100+ to everyone else as well as some brief invulnerability. Life Recovery is a form of life regeneration that can be increased by various effects and items. It's ability to effect an infinite amount of allies in the area with one use is rather potent in its stage of the game. Some of the weapons that utilize this damage type have effects that serve to recover the life of an ally or the player. Every second, the affected player will recover as much health as they have life recovery, regardless if they were recently hurt or have max life. Champion Points 5. They apply beneficial effects to any allies within the Aura, but do not benefit the casting user. After defeating the boss of the world its evil, you have access to a few items. At the meager cost of about 80 mana, assuming you have no bonus healing or mana cost reductions, an enumerable amount of allies can have an extra life crystal worth in health for as long as the life shield persists. Druid Feral: spec to lunar inspiration talent (the solo wonders talent). Currently, three actions will build up a heal streak: Healing Players: Directly healing an ally player or the caster themselves through healing spells such as The Good Book or Holy Staff.

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